我正在使用
Android的
SensoDuino(
Official website)应用程序使用蓝牙串行通信向PC中的Unity发送感应数据,如Accelerometer,gyro等.我在Unity中使用以下代码来接收数据 –
using UnityEngine; using System.Collections; using System.IO.Ports; using System; public class COM : MonoBehavIoUr { public SerialPort sp; public float data; void Start () { sp = new SerialPort("COM3",9600,Parity.None,8,StopBits.One); Debug.Log ("Connection started"); if (sp != null) { if (sp.IsOpen) { sp.Close(); Debug.Log ("Closing port,because it was already open!"); } else { sp.open(); // opens the connection // sets the timeout value before reporting error sp.DataReceived += new SerialDataReceivedEventHandler(DataReceivedHandler); Debug.Log("Port Opened!"); } } else { if (sp.IsOpen) { print("Port is already open"); } else { print("Port == null"); } } Debug.Log ("Open Connection finished running"); } void Update () { data = float.Parse( sp.ReadTo ("\r") ) ; print ("data = " + data); } private void DataReceivedHandler(object sender,SerialDataReceivedEventArgs e) { SerialPort spl = (SerialPort)sender; data = float.Parse( spl.ReadTo ("\r") ) ; Debug.Log(data.ToString()); print ("data = " + data); } }
但我无法接收任何数据. DataReceiveHandler根本没有触发.我也尝试使用ReadLine(),但它冻结了Unity.
SensoDuino发送Accelerometer数据的格式是
1,104,0.54437256,-0.2632141,9.826126
1,105,0.56111145,-0.279953,9.8524475
1,106,0.54556274,9.833298
1,107,0.5515442,-0.26081848,9.841675
1,108,0.5312042,-0.2644043,9.867996
这是一个连续的流,可能是使用ReadLine()时冻结的原因.
请帮我看看数据.
解决方法
我找到了解决方案. ReadLine()是一个阻塞调用,所以我不得不使用ReadByte()来连续读取字节并在以后转换数据.为了减少延迟,在一个线程中调用了ReadByte()函数.
void recData() { if ((sp != null) && (sp.IsOpen)) { byte tmp; string data = ""; string avalues=""; tmp = (byte) sp.ReadByte(); while(tmp !=255) { data+=((char)tmp); tmp = (byte) sp.ReadByte(); if((tmp=='>') && (data.Length > 30)){ avalues = data; parseValues(avalues); data=""; } } } }
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