GLOBE_3D 介绍
@H_502_0@ @H_502_0@GLOBE_3D 是一个实时的3D引擎,具有可移植的特点,支持多数平台,采用 Ada语言开发。 @H_502_0@
eye movements and rotations, display of combinations of colors, materials, and
textures, transparency, multiple area rendering with the portal technique
(e.g. for inner scenes), collision detection, binary space partition (BSP),
input-output of 3D objects or groups of objects linked to each other by
portals, easy management of resources like textures (.bmp and .tga), BSP
trees, and objects stored in .zip files, screenshots (.bmp) and video captures
(.avi), multi-view support, and vectorized geometry support.
GLOBE_3D 官网
http://globe3d.sourceforge.net/
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