import UIKit class FirstViewController: UIViewController { @IBOutlet weak var tableView: UITableView! let cellIdentified = "cell" var numbers = ["One","Two","Three","Foure","Five","Six","Seven","Eight","Nine","Ten"]; override func viewDidLoad() { super.viewDidLoad() // 准备UI prepareUI() // Do any additional setup after loading the view. } private func prepareUI() { navigationItem.title = "首页" tableView.delegate = self tableView.dataSource = self tableView.registerClass(UITableViewCell.self,forCellReuseIdentifier: cellIdentified) } override func didReceiveMemoryWarning() { super.didReceiveMemoryWarning() // dispose of any resources that can be recreated. } func tableView(tableView: UITableView,commitEditingStyle editingStyle: UITableViewCellEditingStyle,forRowAtIndexPath indexPath: NSIndexPath) { if editingStyle == UITableViewCellEditingStyle.Delete { numbers.removeAtIndex(indexPath.row) tableView.deleteRowsAtIndexPaths([indexPath],withRowAnimation: UITableViewRowAnimation.Automatic) } } /* // MARK: - Navigation // In a storyboard-based application,you will often want to do a little preparation before navigation override func prepareForSegue(segue: UIStoryboardSegue,sender: AnyObject?) { // Get the new view controller using segue.destinationViewController. // Pass the selected object to the new view controller. } */ } extension FirstViewController:UITableViewDelegate,UITableViewDataSource { func tableView(tableView: UITableView,cellForRowAtIndexPath indexPath: NSIndexPath) -> UITableViewCell { let cell = tableView.dequeueReusableCellWithIdentifier(cellIdentified,forIndexPath: indexPath) cell.textLabel?.text = numbers[indexPath.row] return cell } func tableView(tableView: UITableView,numberOfRowsInSection section: Int) -> Int { return numbers.count } }
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