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Swift中,我正在尝试构建大量项目.在移动中在CoreData中创建元素时,这非常快.但是,在尝试保留这些项的索引时,创建数组Swift会对性能产生很大影响.下面的代码是NSMutableArray和Swift的Array之间的基准.在iOS模拟器中运行时,Swift阵列的速度要慢8倍.为什么这样,可以改进,还是应该改进,因为Apple发布了Xcode / Swift的新版本?
码:
var start: NSDate var time: NSTimeInterval var batch = 1000000 var rate: Double var oArr = NSMutableArray(capacity: batch) start = NSDate() for i in 1..batch { oArr.addobject(i) } time = -start.timeIntervalSinceNow rate = Double(batch) / Double(time) println("NSMutableArray \(batch) appends in \(time) sec: \(rate)/sec") var sArr = Int[]() start = NSDate() for i in 1..batch { sArr += i } time = -start.timeIntervalSinceNow rate = Double(batch) / Double(time) println("Array<Int> \(batch) appends in \(time) sec: \(rate)/sec")
模拟器输出(beta 2)794%:
NSMutableArray 1000000 appends in 1.17320102453232 sec: 852368.843096295/sec Array<Int> 1000000 appends in 9.31138801574707 sec: 107395.374170729/sec
模拟器中的输出(beta 3):
NSMutableArray 1000000 appends in 0.71416300535202 sec: 1400240.55083487/sec Array<Int> 1000000 appends in 5.00839000940323 sec: 199664.961818569/sec
iPhone 5上的输出(iOS 7.1上的beta 3):
NSMutableArray 1000000 appends in 8.79256194829941 sec: 113732.494110367/sec Array<Int> 1000000 appends in 55.6573320031166 sec: 17967.084730975/sec
解决方法
更新:
使用Xcode beta-3,在MacBook Pro 2 GHz Intel Core i7上使用控制台程序,我使用原始测试得到这些数字(由于较小的语法更改,也修复了语法):
调试(-O0):
NSMutableArray 1000000 appends in 0.782136023044586 sec: 1278549.9843203/sec Array<Int> 1000000 appends in 5.56463801860809 sec: 179706.208500177/sec
发布(-Os):
NSMutableArray 1000000 appends in 0.14977502822876 sec: 6676680.43081684/sec Array<Int> 1000000 appends in 0.124498963356018 sec: 8032195.3937913/sec
发布(-Ofast):
NSMutableArray 1000000 appends in 0.151567995548248 sec: 6597698.91646863/sec Array<Int> 1000000 appends in 0.122538030147552 sec: 8160731.80543105/sec
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