在更新到macOS Mojave之前,我的应用程序运行良好且没有错误,但是,我在更新后收到此错误.我已经谷歌搜索了2天,但似乎没有人遇到这个错误.注意:该应用程序确实按预期运行. 3D模型文件采用.scn格式.
构建时错误:
/scntool:-1: Could not load ModelIO.framework ((null)) /scntool:-1: Could not load SceneKit.framework ((null)) /scntool:-1: Could not load PhysicsKit.framework ((null)) /scntool:-1: Could not load Jet.framework ((null)) /scntool:-1: Could not load SpriteKit.framework ((null)) /scntool:-1: The document /Users/salman/Library/Developer/Xcode/DerivedData/JellyFish-fhvcybjymvohlxflnwnxqdepqlrl/Build/Products/Debug-iphoneos/JellyFish.app/art.scnassets/Jellyfish.scn is not an archived scene. /scntool:-1: Conversion Failed,will simply copy input to output. /scntool:-1: copy Failed file:///Users/salman/Library/Developer/Xcode/DerivedData/JellyFish-fhvcybjymvohlxflnwnxqdepqlrl/Build/Products/Debug-iphoneos/JellyFish.app/art.scnassets/Jellyfish.scn -> file:///Users/salman/Library/Developer/Xcode/DerivedData/JellyFish-fhvcybjymvohlxflnwnxqdepqlrl/Build/Products/Debug-iphoneos/JellyFish.app/art.scnassets/Jellyfish.scn error:Error Domain=NSCocoaErrorDomain Code=516 "“Jellyfish.scn” Couldn’t be copied to “art.scnassets” because an item with the same name already exists." UserInfo={NSSourceFilePathErrorKey=/Users/salman/Library/Developer/Xcode/DerivedData/JellyFish-fhvcybjymvohlxflnwnxqdepqlrl/Build/Products/Debug-iphoneos/JellyFish.app/art.scnassets/Jellyfish.scn,NSUserStringVariant=(
解决方法
我能够将我的计算机从10.13.6更新到10.14 macOS Mojave,它要求我安装XCode组件.完成后,虽然我已经在我的机器上安装了XCode 10.1,但它的工作方式却很有魅力.它让我重置了我的活动开发者路径
https://apple.stackexchange.com/questions/254380/macos-mojave-invalid-active-developer-path,但它确实有效.
如果有人想出一个不同的解决方案,我会奖励它,但目前这是我的答案.
重置您的计算机 – 检查更新 – 更新 – 更新XCode – 完成.
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