IEnumerator getScreenTexture(RectTransform rectT) { yield return new WaitForEndOfFrame(); Texture2D screenShot = new Texture2D((int)rectT.rect.width, (int)rectT.rect.height, TextureFormat.RGB24, true); float x = rectT.localPosition.x + (Screen.width - rectT.rect.width) / 2; float y = rectT.localPosition.y + (Screen.height - rectT.rect.height) / 2; Rect position = new Rect(x, y, rectT.rect.width, rectT.rect.height); screenShot.ReadPixels(position, 0, 0, true);//按照设定区域读取像素;注意是以左下角为原点读取 screenShot.Apply(); string fileName = DateTime.Now.ToString("yyyyMMddhhmmss") + ".jpg"; string filePath = ""; filePath = Application.persistentDataPath + "/HeadFold"; string scrPathName = filePath + "/" + fileName; if (!Directory.Exists(filePath)) { Directory.CreateDirectory(filePath); } //二进制转换 byte[] byt = screenShot.EncodetoPNG(); File.WriteallBytes(scrPathName, byt); System.Diagnostics.Process.Start(scrPathName); }
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